Press
Facts about the game, and how to use its images.
Factsheet
- Developer: Eyal Golan and the Statecraft: Israel contributors. An independent, free project.
- Status: an early prototype, playable from 1948 to 1951 in your browser on itch.io.
- Platform: web browser (WebGL), built with Unity 6000.3.25f1.
- Price: free. The game is non-commercial, and its code is free to read and change for non-commercial use.
- Licences: code PolyForm Noncommercial 1.0.0 (commercial use needs written permission; MIT up to and including v0.2.1); original art and docs CC BY 4.0; game content CC BY-SA 4.0; AI-generated images CC0, with no rights claimed.
- Languages: the game is in English, with a Hebrew interface in progress. This website is in English and Hebrew.
- Source code: github.com/eyalgolan/statecraft-israel
Description
A turn-based grand-strategy game about governing Israel. You are the prime minister on 15 May 1948. The ministers are the real ones, the map is real, and every historical fact comes with a source.
Each turn you appoint real ministers, divide a tiny budget, manage security, and face real decisions at their real dates, such as the First Truce and the Altalena affair.
The game deals with war, terror and the Holocaust as historical events. Its framing is Israeli, every fact cites a source, and no quotes are invented.
Images and video
- For screenshots of the game, use only the images labelled “In-engine capture”. They are CC BY-SA 4.0; credit “Statecraft: Israel contributors”.
- The concept art is AI-generated and does not show the current build. If you use it, label it as AI-generated concept art.
- The cinematic trailer was made with AI video tools and is not gameplay. Describe it that way.
The screenshots, the concept art and the logo are under Downloads, at the end of this page.
Not affiliated
Statecraft: Israel is not affiliated with or endorsed by Firaxis, 2K, the State of Israel or any person depicted.
Contact
Ask in GitHub Discussions. Report security problems privately, as SECURITY.md describes.
Downloads
- In-engine screenshots (zip, 1 MB): 5 screenshots of the current build, CC BY-SA 4.0. No concept art and no trailer.
- AI concept art (zip, 8 MB): 8 AI-generated images, CC0 with no rights claimed. They do not show the game, and every file name says “AI concept art”.
- Logo (PNG, 1280 px wide): the wordmark “Statecraft: Israel” in cream on a transparent background, so place it on a dark one. CC BY 4.0.
Each zip has a README.txt with the label, licence and origin of every image.