How we make it

How we make it

The project’s AI policy, and what is made without AI.

This project is built with heavy AI assistance. Here is what that means, in itch.io’s disclosure categories.

What AI is used for

  • Code: written with AI coding agents and reviewed through tests and review gates.
  • Graphics: the concept and promo images are AI-generated, and the cinematic trailer was made from them with AI video tools. The start-screen painting is AI-generated and shows no identifiable person. The 3D models are by Tal Heuberger, made with Tripo Studio. The tab icons were drawn with AI help.
  • Text: event and content text was drafted with AI, and every fact is checked against the cited source.
  • Sound: the game’s three short sound effects (turn ended, refused order, event card) were made with ElevenLabs, and the cinematic trailer’s music is AI-generated (ElevenLabs Music).

Nothing is generated live while you play.

What is not made with AI

  • Screenshots and footage marked “In-engine capture” are recorded from the game itself.
  • The terrain comes from real elevation data (Copernicus DEM), and the rainfall from CHELSA and the Israel Meteorological Service.
  • The ministers’ portraits are public-domain, CC0, CC BY 4.0 or CC BY-SA 4.0 photographs.
  • The event-card photographs are real archival photographs, each with its photographer, collection and licence. They are never AI images.

The rules we keep

  • Every AI image and video is labelled where it appears, on this site and in the README.
  • AI likenesses of real people appear only in two concept images and in the cinematic trailer, which shows one of them. They are recorded as AI-generated, are never presented as photographs, and are not used in the game.
  • No AI-generated “period photograph” is shown next to real archival photographs.
  • AI-assisted writing is a draft. A person checks each factual claim in it against its sources before it is marked fact-checked.
  • Every AI-generated file is flagged ai_generated: true in ASSETS.yaml. The table below is built from it each time the site is built.

This website

The site’s code and text were written with an AI coding agent and reviewed by the owner. Every picture and video on it is the project’s own, shown with its label.

AI-generated files

354 rows in ASSETS.yaml are flagged as AI output. The descriptions are shown as they are in the repository. “Awaiting the owner’s check” means the tool’s terms of use are still being checked.

FilesHow they were madeLicenceStatus
unity/Assets/Art/Collection/figure-arab-villager-v1/figure-arab-villager-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-arab-villager-v1/figure-arab-villager-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-arab-villager-v1/figure-arab-villager-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-arab-villager-v1/figure-arab-villager-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-builder-1950-v1/figure-builder-1950-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-builder-1950-v1/figure-builder-1950-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-builder-1950-v1/figure-builder-1950-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-builder-1950-v1/figure-builder-1950-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c02-townsman-v2/figure-c02-townsman-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c02-townsman-v2/figure-c02-townsman-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c02-townsman-v2/figure-c02-townsman-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c02-townsman-v2/figure-c02-townsman-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c09-irregular-v2/figure-c09-irregular-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c09-irregular-v2/figure-c09-irregular-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c09-irregular-v2/figure-c09-irregular-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c09-irregular-v2/figure-c09-irregular-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c13-nurse-v2/figure-c13-nurse-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c13-nurse-v2/figure-c13-nurse-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c13-nurse-v2/figure-c13-nurse-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-c13-nurse-v2/figure-c13-nurse-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-donkey-1948-v1/figure-donkey-1948-v1.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-donkey-1948-v1/figure-donkey-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-donkey-1948-v1/figure-donkey-1948-v1_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-donkey-1948-v1/figure-donkey-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-elder-immigrant-v1/figure-elder-immigrant-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-elder-immigrant-v1/figure-elder-immigrant-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-elder-immigrant-v1/figure-elder-immigrant-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-elder-immigrant-v1/figure-elder-immigrant-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-immigrant-child-v1/figure-immigrant-child-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-immigrant-child-v1/figure-immigrant-child-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-immigrant-child-v1/figure-immigrant-child-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-immigrant-child-v1/figure-immigrant-child-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-immigrant-woman-v1/figure-immigrant-woman-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-immigrant-woman-v1/figure-immigrant-woman-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-immigrant-woman-v1/figure-immigrant-woman-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-immigrant-woman-v1/figure-immigrant-woman-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-soldier-1948-v1/figure-soldier-1948-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-soldier-1948-v1/figure-soldier-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-soldier-1948-v1/figure-soldier-1948-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-soldier-1948-v1/figure-soldier-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/haifa-port-city-v1/haifa-port-city-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/haifa-port-city-v1/haifa-port-city-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/haifa-port-city-v1/haifa-port-city-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/haifa-port-city-v1/haifa-port-city-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1/jerusalem-stone-city-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/jerusalem-stone-city-v1/jerusalem-stone-city-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1/jerusalem-stone-city-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/jerusalem-stone-city-v1/jerusalem-stone-city-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/kibbutz-compound-v2/kibbutz-compound-v2.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/kibbutz-compound-v2/kibbutz-compound-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/kibbutz-compound-v2/kibbutz-compound-v2_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/kibbutz-compound-v2/kibbutz-compound-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/maabara-camp-v1/maabara-camp-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/maabara-camp-v1/maabara-camp-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/maabara-camp-v1/maabara-camp-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/maabara-camp-v1/maabara-camp-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/moshava-town-v1/moshava-town-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/moshava-town-v1/moshava-town-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/moshava-town-v1/moshava-town-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/moshava-town-v1/moshava-town-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/nahalal-moshav-v1/nahalal-moshav-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/nahalal-moshav-v1/nahalal-moshav-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/nahalal-moshav-v1/nahalal-moshav-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/nahalal-moshav-v1/nahalal-moshav-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/shikun-housing-v1/shikun-housing-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/shikun-housing-v1/shikun-housing-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/shikun-housing-v1/shikun-housing-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/shikun-housing-v1/shikun-housing-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/stone-village-v1/stone-village-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/stone-village-v1/stone-village-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/stone-village-v1/stone-village-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/stone-village-v1/stone-village-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/tel-aviv-white-city-v1/tel-aviv-white-city-v1.fbxTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/tel-aviv-white-city-v1/tel-aviv-white-city-v1.fbx. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/tel-aviv-white-city-v1/tel-aviv-white-city-v1_basecolor.jpgTal Heuberger original offered in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, unity/Assets/Art/CommandModels/Models/tel-aviv-white-city-v1/tel-aviv-white-city-v1_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b01-white-city-v2/b01-white-city-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b01-white-city-v2/b01-white-city-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b01-white-city-v2/b01-white-city-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b01-white-city-v2/b01-white-city-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b02a-tel-aviv-corner-block-v2/b02a-tel-aviv-corner-block-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b02a-tel-aviv-corner-block-v2/b02a-tel-aviv-corner-block-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b02a-tel-aviv-corner-block-v2/b02a-tel-aviv-corner-block-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b02a-tel-aviv-corner-block-v2/b02a-tel-aviv-corner-block-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b02b-tel-aviv-narrow-block-v2/b02b-tel-aviv-narrow-block-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b02b-tel-aviv-narrow-block-v2/b02b-tel-aviv-narrow-block-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b02b-tel-aviv-narrow-block-v2/b02b-tel-aviv-narrow-block-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b02b-tel-aviv-narrow-block-v2/b02b-tel-aviv-narrow-block-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03a-jerusalem-arches-v2/b03a-jerusalem-arches-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03a-jerusalem-arches-v2/b03a-jerusalem-arches-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03a-jerusalem-arches-v2/b03a-jerusalem-arches-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03a-jerusalem-arches-v2/b03a-jerusalem-arches-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03b-jerusalem-external-stair-v2/b03b-jerusalem-external-stair-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03b-jerusalem-external-stair-v2/b03b-jerusalem-external-stair-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03b-jerusalem-external-stair-v2/b03b-jerusalem-external-stair-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03b-jerusalem-external-stair-v2/b03b-jerusalem-external-stair-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03c-jerusalem-plain-v2/b03c-jerusalem-plain-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03c-jerusalem-plain-v2/b03c-jerusalem-plain-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b03c-jerusalem-plain-v2/b03c-jerusalem-plain-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b03c-jerusalem-plain-v2/b03c-jerusalem-plain-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b04a-haifa-stone-balconies-v2/b04a-haifa-stone-balconies-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b04a-haifa-stone-balconies-v2/b04a-haifa-stone-balconies-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b04a-haifa-stone-balconies-v2/b04a-haifa-stone-balconies-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b04a-haifa-stone-balconies-v2/b04a-haifa-stone-balconies-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b04b-haifa-loading-doors-v2/b04b-haifa-loading-doors-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b04b-haifa-loading-doors-v2/b04b-haifa-loading-doors-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b04b-haifa-loading-doors-v2/b04b-haifa-loading-doors-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b04b-haifa-loading-doors-v2/b04b-haifa-loading-doors-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b05a-moshava-house-v2/b05a-moshava-house-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b05a-moshava-house-v2/b05a-moshava-house-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b05a-moshava-house-v2/b05a-moshava-house-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b05a-moshava-house-v2/b05a-moshava-house-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b07-kibbutz-dining-hall-v2/b07-kibbutz-dining-hall-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b07-kibbutz-dining-hall-v2/b07-kibbutz-dining-hall-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b07-kibbutz-dining-hall-v2/b07-kibbutz-dining-hall-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b07-kibbutz-dining-hall-v2/b07-kibbutz-dining-hall-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b09a-kibbutz-communal-building-v2/b09a-kibbutz-communal-building-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b09a-kibbutz-communal-building-v2/b09a-kibbutz-communal-building-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b09a-kibbutz-communal-building-v2/b09a-kibbutz-communal-building-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b09a-kibbutz-communal-building-v2/b09a-kibbutz-communal-building-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b11-shikun-housing-v2/b11-shikun-housing-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b11-shikun-housing-v2/b11-shikun-housing-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b11-shikun-housing-v2/b11-shikun-housing-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b11-shikun-housing-v2/b11-shikun-housing-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b12-tegart-fort-v2/b12-tegart-fort-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b12-tegart-fort-v2/b12-tegart-fort-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b12-tegart-fort-v2/b12-tegart-fort-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b12-tegart-fort-v2/b12-tegart-fort-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b13a-netanya-two-storey-v2/b13a-netanya-two-storey-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b13a-netanya-two-storey-v2/b13a-netanya-two-storey-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b13a-netanya-two-storey-v2/b13a-netanya-two-storey-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b13a-netanya-two-storey-v2/b13a-netanya-two-storey-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b16-farmhouse-v2/b16-farmhouse-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b16-farmhouse-v2/b16-farmhouse-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b16-farmhouse-v2/b16-farmhouse-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b16-farmhouse-v2/b16-farmhouse-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b17-stone-courtyard-house-v2/b17-stone-courtyard-house-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b17-stone-courtyard-house-v2/b17-stone-courtyard-house-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b17-stone-courtyard-house-v2/b17-stone-courtyard-house-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b17-stone-courtyard-house-v2/b17-stone-courtyard-house-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b18-military-barracks-v2/b18-military-barracks-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b18-military-barracks-v2/b18-military-barracks-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b18-military-barracks-v2/b18-military-barracks-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b18-military-barracks-v2/b18-military-barracks-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b21-artisan-workshop-v2/b21-artisan-workshop-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b21-artisan-workshop-v2/b21-artisan-workshop-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b21-artisan-workshop-v2/b21-artisan-workshop-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b21-artisan-workshop-v2/b21-artisan-workshop-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b22-industrial-factory-v2/b22-industrial-factory-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b22-industrial-factory-v2/b22-industrial-factory-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b22-industrial-factory-v2/b22-industrial-factory-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b22-industrial-factory-v2/b22-industrial-factory-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b23-winery-v2/b23-winery-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b23-winery-v2/b23-winery-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b23-winery-v2/b23-winery-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b23-winery-v2/b23-winery-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b24-agricultural-barn-v2/b24-agricultural-barn-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b24-agricultural-barn-v2/b24-agricultural-barn-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b24-agricultural-barn-v2/b24-agricultural-barn-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b24-agricultural-barn-v2/b24-agricultural-barn-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b28-water-tower-v2/b28-water-tower-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b28-water-tower-v2/b28-water-tower-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b28-water-tower-v2/b28-water-tower-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b28-water-tower-v2/b28-water-tower-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b32-port-cargo-shed-v2/b32-port-cargo-shed-v2.fbxTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b32-port-cargo-shed-v2/b32-port-cargo-shed-v2.fbx. Raw and shipped SHA-256 in docs/original-models.json. Only same-length author-path text blanking, per #1273 owner decisions1-2; geometry, clips and all other bytes unchanged.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/b32-port-cargo-shed-v2/b32-port-cargo-shed-v2_basecolor.jpgTal Heuberger original offered in PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c, unity/Assets/Art/Settlements/Prototype/Models/b32-port-cargo-shed-v2/b32-port-cargo-shed-v2_basecolor.jpg. Raw and shipped SHA-256 in docs/original-models.json. Copied source byte for byte, including original geometry/clips or JPEG bytes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-syrian-infantry-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-syrian-infantry-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-ala-infantry-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-ala-infantry-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-iraqi-infantry-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-iraqi-infantry-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-egyptian-infantry-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-egyptian-infantry-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/figure-lebanese-regular-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/figure-lebanese-regular-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-bedouin-civilian-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-bedouin-civilian-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/figure-local-arab-irregular-1948-v1/*.fbxTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/figure-local-arab-irregular-1948-v1/*_basecolor.jpgTripo Studio Smart Mesh P2.0, generated 22 October 2026 by Tal Heuberger. Exact provider GLB and embedded 4096px JPEG are retained byte-identical in asset-sources/generated-1948/<id>/. Unity FBX is a documented full-geometry compatibility export, not a provider FBX. Source rigged GLBs contain zero animation clips; both existing locally retargeted idle/walk actions are exported at every frame with no simplification. No decimated copy, texture resize, Crunch or Unity mesh/animation compression. Per-character provenance records source and export hashes.CC-BY-NC-ND-4.0verified
asset-sources/generated-1948/figure-*/original.glbByte-identical provider rigged GLBs and exact embedded JPEG payloads, generated 22 October 2026; source IDs and SHA-256 recorded alongside Unity imports. Archives are outside Assets and cannot enter the player build.CC-BY-NC-ND-4.0verified
asset-sources/generated-1948/figure-*/original_basecolor.jpgByte-identical provider rigged GLBs and exact embedded JPEG payloads, generated 22 October 2026; source IDs and SHA-256 recorded alongside Unity imports. Archives are outside Assets and cannot enter the player build.CC-BY-NC-ND-4.0verified
asset-sources/generated-1948/figure-*/*-local-actions.json.gzExisting local idle/walk retarget curve data, archived as byte-verified gzip with exact keys, handles and interpolation. Not provider animation files: provider rigged GLBs have zero clips. Per-model validation and archive receipts record source and decompressed hashes.CC-BY-NC-ND-4.0verified
docs/images/generated-1948-character-*.jpgActual Unity 6000.3.25f1 renders. The 22 October isolated asset/grounding sheets show the earlier reduced candidates and are historical diagnostics, not approval evidence for the full-source imports. The 23 October Syria/Iraq comparison sheets use the full-source figures on the real map and the dated legacy roster, 20 June 1948, same camera/state/lighting before/after; original 1920x1080 frames scaled equally to 960x540. Metadata: docs/generated-1948-character-evidence.json. No player/WebGL/GDD-campaign claim.CC-BY-NC-ND-4.0verified
promo/final/0[1-8]-*.pngElevenLabs Image API /v1/flows/image (GPT Image 2.5, Nano Banana Pro), prompts in promo/shots.json, generated 2026-10-08/09 by promo/gen.py; text fixes by promo/patch.pyCC0-1.0verified
promo/ref/*-src.jpgEarlier promo/gen.py outputs used as edit inputs for the *_fix shots in promo/shots.json (commit d42bd6b)CC0-1.0verified
docs/images/hero-concept-1936.jpgWeb copy of promo/final/03-gameplay-1936.png (published 2026-10-10); same provenance as promo/finalCC0-1.0verified
unity/Assets/UI/StartScreen/declaration-hall.jpgElevenLabs Image API (Pro plan, decision D5), model GPT Image 2.5 Sunburst (gpt-image-2.5-sunburst), 2K, quality high, 2026-10-12 (#268); the start screen's painting, native 2048x1152, saved as JPEG (quality 90), no upscale. Take 1: prompt promo/start-screen/prompt-d.txt, with the previous painting (this file as merged in #255: Dreamina option C, resized to 1920x1080) as the composition reference and promo/final/03-gameplay-1936.png as the style reference. Take 2 (used): prompt promo/start-screen/prompt-d-edit.txt, an edit of take 1 that changes only the row of figures at the table. The previous painting (Dreamina, #255) showed sunbeams through the windowsCC0-1.0verified
promo/start-screen/declaration-hall-option-*.pngDreamina (dreamina.capcut.com), model GPT Image 2.5, 2026-10-12, 1536x864 as downloaded, with promo/final/03-gameplay-1936.png as the style reference; prompts in promo/start-screen/prompt-b.txt and -c.txtCC0-1.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-01-netanya-tiled-house-original/*.fbxTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-01-netanya-tiled-house-original/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-02-netanya-two-storey-balcony-house/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-02-netanya-two-storey-balcony-house/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-03-netanya-flat-roof-porch-house/*.fbxTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-03-netanya-flat-roof-porch-house/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-04-dark-basalt-house/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-04-dark-basalt-house/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-05-plastered-courtyard-house-original/*.fbxTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-05-plastered-courtyard-house-original/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, regenerated 24 October 2026 (#1379). Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/generated-1948-06-bedouin-b-enclosed-striped-tent/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/generated-1948-06-bedouin-b-enclosed-striped-tent/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-08-khaki-canvas-tent/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-08-khaki-canvas-tent/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-09-stone-village-well/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-09-stone-village-well/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-10-low-sandbag-position/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-10-low-sandbag-position/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-11-supply-crate-stack/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-11-supply-crate-stack/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-12-low-stone-wall-module/*.fbxTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948Review/generated-1948-12-low-stone-wall-module/*_basecolor.jpgTal Heuberger, Tripo Studio generated source, 22 October 2026. Provider-original GLB and exact embedded 4096px colour-map bytes preserved; provenance.json records hashes. FBX is a local compatibility conversion with no decimation, repair or atlas; verified source triangle positions/connectivity, UVs and stored normals. This is not a provider-original FBX.CC-BY-NC-ND-4.0verified
asset-sources/generated-1948/generated-1948-*/*.glbTal Heuberger, Tripo Studio generated source, 22 October 2026. Eleven byte-identical provider-original GLBs retained as editor-only source records; per-model provenance.json records source hashes. No geometry or texture modification.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Settlements/Prototype/Models/*-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507). Building modules decimated to 3,608-8,000 triangles in Blender 4.4; colour maps made at 1024 px and committed at 512 px (2x2 box average, JPEG quality 90, issue #659; owner ruling of 15 October 2026: plain git, only what ships, no masters). The masters and per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. The texture paths from the author's machine inside each FBX are blanked to same-length placeholders (owner ruling, 15 October 2026, PR #675).CC0-1.0verified
unity/Assets/Art/Settlements/Prototype/Models/*-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507). Building modules decimated to 3,608-8,000 triangles in Blender 4.4; colour maps made at 1024 px and committed at 512 px (2x2 box average, JPEG quality 90, issue #659; owner ruling of 15 October 2026: plain git, only what ships, no masters). The masters and per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. The texture paths from the author's machine inside each FBX are blanked to same-length placeholders (owner ruling, 15 October 2026, PR #675).CC0-1.0verified
unity/Assets/WebGLTemplates/Statecraft/favicon.icoOriginal geometric drawing for the WebGL page's tab icon (issue #47): a gold hexagon with a cream serif I on navy, in the loading page's colours; 16, 32 and 48 px; made 2026-10-11 for PR #169CC-BY-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-13-egyptian-spitfire/*.fbxTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-13-egyptian-spitfire/*_basecolor.jpgTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-14-syrian-renault-r35/*.fbxTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-14-syrian-renault-r35/*_basecolor.jpgTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-16-egyptian-dakota-c47/*.fbxTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
unity/Assets/Editor/Generated1948VehicleReview/generated-1948-16-egyptian-dakota-c47/*_basecolor.jpgTripo Studio textured GLB delivered 22 October 2026, preserved byte-for-byte in asset-sources/generated-1948/vehicles/ original archives. sources.json and per-model provenance.json identify the archive/member SHA-256 and provider model ID. The Unity FBX is a documented full-geometry compatibility conversion, not a provider FBX. The 4096px colour map is extracted byte-for-byte; no LOD, decimation or texture re-encoding.CC-BY-NC-ND-4.0verified
asset-sources/generated-1948/vehicles/*.zipOriginal statecraft-vehicles-aircraft-01.zip and -02.zip delivered 22 October 2026. Exact archive bytes retained; they contain the original textured GLBs and embedded 4096px colour maps for candidates 13, 14 and 16. Member and archive hashes are recorded and checked in sources.json and VehicleReviewSources.py.CC-BY-NC-ND-4.0verified
site/src/assets/media/cinematic-trailer-1-poster.jpgThe frame at 3 s of the cinematic trailer published in README.md (the GitHub-hosted 1:23 video, the same cut as site/public/media/promo-trailer-720p.mp4; local file sha256 36322b1baca2df5248cb30dc3a36853566f7d8ef02d0d7cd07251fa0d6bffe4e), scaled to 1280 px with ffmpeg; the trailer was made with AI video tools from promo/final concept artCC0-1.0verified
site/public/media/promo-trailer-720p.mp4Web encodes of the cinematic trailer (demo 1), promo/demo/out/demo-16x9.mp4 (not in the repository; sha256 ef791cfbdca0868ae43d09157793d54558605cc9477547cf6231a088d9986951, 1920x1080, 83 s), scaled to 1280x720 with ffmpeg on 2026-10-13: H.264 High@3.1, two-pass 660 kb/s, with AAC 96 kb/s; no other change. The same cut as the video in README.md (that upload is a separate export of it, sha256 36322b1b...). The trailer was made with AI video tools from promo/final concept art; its music is AI-generated, made with ElevenLabs Music (owner, 2026-10-14; the licence is decision D-M)CC0-1.0verified
site/public/favicon.svgOriginal geometric drawing for the website's tab icon (a gold hexagon with a cream serif I on navy, after the game's own tab icon), written as SVG by an AI coding agent on 2026-10-13CC-BY-4.0verified
unity/Assets/Resources/Audio/turn-ended.oggElevenLabs Sound Effects, generated through the project's paid owner subscription; variant turn-ended-02.ogg renamed byte-for-byte to turn-ended.ogg (8909 B, SHA-256 1397e16a0715c66d8a85cbaef7cd10963bdc2c3652c41ec7f2b6abc52cfef334); original master SHA-256 3083c33e4d011b9d7e873f7785c740718a3fd5167132a68958b705e2128fdef5. Generation UI: https://elevenlabs.io/app/sound-effects; terms: https://elevenlabs.io/creative-terms (Exhibit 4, section 2).LicenseRef-ElevenLabs-Owner-Permissionverified
unity/Assets/Resources/Audio/event-card.oggElevenLabs Sound Effects, generated through the project's paid owner subscription; variant event-card-04.ogg renamed byte-for-byte to event-card.ogg (9943 B, SHA-256 14f6c85b1d095e0b2926b4fab5fe9b87cc6f2bbd5ebdd7b0c79a476e197831b4); original master SHA-256 db8ac1e41837b1badde7f8e4e098a61ac144c9be70bfae5504539427139fcf9e. Generation UI: https://elevenlabs.io/app/sound-effects; terms: https://elevenlabs.io/creative-terms (Exhibit 4, section 2).LicenseRef-ElevenLabs-Owner-Permissionverified
unity/Assets/Resources/Audio/refused.oggElevenLabs Sound Effects, generated through the project's paid owner subscription (sound-generation API, 21 Oct 2026, duration 0.8 s, prompt influence 0.6); variant knock-v1.mp3 (13835 B, SHA-256 aff9d1118806f78a298007382877f94495c2094e538fbc2af0bed89ef9159892), trimmed to 0.045-0.52 s, the second knock lowered by 5 dB, a 0.095 s fade-out, peak matched to the previous cue, encoded as Ogg Vorbis 48 kHz 96 kb/s (9246 B, SHA-256 eb67fbbdc75a83f72032263b46e49776f14605e5aba3cb235db6ac572cb3705d). Replaces the 20 Oct cue, whose two hits were 15 ms apart and sounded like a glitch (owner, 21 Oct 2026, picked this 235 ms gap by ear). Generation UI: https://elevenlabs.io/app/sound-effects; terms: https://elevenlabs.io/creative-terms (Exhibit 4, section 2).LicenseRef-ElevenLabs-Owner-Permissionverified
unity/Assets/StreamingAssets/video/latrun_proposal.mp4Veo 3.1 (ElevenLabs), from a GPT Image 2.5 still, generated 2026-10-12 (promo shot L14, promo/demo2/clips-v2/L14.mp4, not in the repository; sha256 f1e6c57c01ee4665c4e3948172c749973a2d335f83c65f8d8522f6f72706751b); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/first_truce.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot K03a, promo/demo3/clips/K03a.mp4, not in the repository; sha256 75156139ee81c1d6962d593e3f55a4f9233d9d2a0955b1d1dff5e7dc62431dcd); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/jerusalem_ceasefire.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot K03b, promo/demo3/clips/K03b.mp4, not in the repository; sha256 a6a63909bd06e13a263de2d340552f6e5ee66d7b1f567335df7bc469c152f691); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/operation_yoav.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot W04a, promo/demo3/clips/W04a.mp4, not in the repository; sha256 26bf28dae5b96170057a5b4b894eff2d80c5f81503d53f4affad228055393d91); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/maabarot_policy.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot W05a, promo/demo3/clips/W05a.mp4, not in the repository; sha256 b3cd6cf07004c80ee89bf679ac89608ae6edd594a172b36b566a239e983bfecc); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/frumkin_commission.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot W05b, promo/demo3/clips/W05b.mp4, not in the repository; sha256 ea1b9fdce8f9499dec68a3d3cc61195e5ccea0156229e8fcd51f5abc44354461); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/law_of_return.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot K04a, promo/demo3/clips/K04a.mp4, not in the repository; sha256 5bb6e584eb57771bef155f4dcf2be847d1a8f50302b8dbffd30723806ab4a2b9); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/hula_drainage.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot W06, promo/demo3/clips/W06.mp4, not in the repository; sha256 39ea857ef8927780bb6fa874df72ef38450bb7f11e1b9b786f5db20cbecce379); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/austerity_1949.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A09, promo/demo2/clips/A09.mp4, not in the repository; sha256 79ab0b07145177d9899e1c39136e5e04c3f7ca8f0a310a7c905042fab1dc6cd2); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/iraqi_exodus.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A07, promo/demo2/clips/A07.mp4, not in the repository; sha256 8b3fc06d8a7836e82896a9fd09a3b874dbfdd7f9eca9e7be63f70202630af783); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/ten_days.mp4Veo 3.1 (ElevenLabs), from a GPT Image 2.5 still, generated 2026-10-13 (promo shot J09, promo/demo2/clips-v2/J09.mp4, not in the repository; sha256 7a1242da163d3fae432889643a64abf7fd9eff73d700cad978d30c0c32b6c571); re-encoded 2026-10-14 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/altalena.mp4Veo 3.1 (ElevenLabs), from a GPT Image 2.5 still, generated 2026-10-13 (promo shot A27, promo/demo2/clips-v2/A27.mp4, not in the repository; sha256 e64b1969ccda99ab19f0595e2e42deae76bd3f478e6d6bf78a7f4120072eb8c4); encoded 2026-10-20 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/operation_horev.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A05, promo/demo2/clips/A05.mp4, not in the repository; sha256 c0725105f17ae4b9a9f91417f83e5357ba725504a737d557da380573fc6e77d0); encoded 2026-10-20 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/first_new_yishuv.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot TILE1, promo/demo2/clips/TILE1.mp4, not in the repository; sha256 222da9ae6e866efad171c776518ba3be4c98957a5875c218cc236550c3069ec9); encoded 2026-10-20 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/absorb_immigrants.mp4Veo 3.1 Fast (ElevenLabs), image-to-video from the demo 3 K04b still, 6 s, generated 2026-10-17 (promo shot K04b, the demo 3 v8 take t1, promo/demo3/clips-v8/K04b-t1.mp4, not in the repository; sha256 029968d2f57d61643ef3bcd10cfbb928a4648a0a95bbc88cb6e43767316da16a); encoded 2026-10-24 by tools/encode_event_videos.py: 960x540, 24 fps, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changed. Encoded file sha256 2df9e9c6d30782de43957b0117fc471c0f01b26aaa89fdf524d8043d9c2955cbCC0-1.0verified
unity/Assets/StreamingAssets/video/maabarot_policy-outcome.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A08, promo/demo2/clips/A08.mp4, not in the repository; sha256 5f4a0d2f7280f3ca23deec059d59ef1e4ad21821ec76d719727f98fc0a5152ce); cut and re-encoded 2026-10-14 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 2-85 at 24 fps, duplicate frames of the 60 fps file dropped first (decimate)), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/hula_drainage-outcome.mp4Veo 3.1 Fast (ElevenLabs), generated 2026-10-12 (promo shot W08, promo/demo3/clips/W08.mp4, not in the repository; sha256 818de9680bfc193d3b13cd51cc24ab4a66e2ef5a3da3aae21e512faba8ea75a3); cut and re-encoded 2026-10-14 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 12-95 at 24 fps), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/operation_horev-outcome.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A05, promo/demo2/clips/A05.mp4, not in the repository; sha256 c0725105f17ae4b9a9f91417f83e5357ba725504a737d557da380573fc6e77d0); cut and re-encoded 2026-10-14 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 2-85 at 24 fps, duplicate frames of the 60 fps file dropped first (decimate)), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/altalena-outcome.mp4Veo 3.1 (ElevenLabs), from a GPT Image 2.5 still, generated 2026-10-13 (promo shot A27, promo/demo2/clips-v2/A27.mp4, not in the repository; sha256 e64b1969ccda99ab19f0595e2e42deae76bd3f478e6d6bf78a7f4120072eb8c4); cut and encoded 2026-10-20 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 12-95 at 24 fps), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/first_new_yishuv-outcome.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot TILE1, promo/demo2/clips/TILE1.mp4, not in the repository; sha256 222da9ae6e866efad171c776518ba3be4c98957a5875c218cc236550c3069ec9); cut and encoded 2026-10-20 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 37-120 at 24 fps, duplicate frames of the 60 fps file dropped first (decimate)), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/iraqi_exodus-outcome.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A07, promo/demo2/clips/A07.mp4, not in the repository; sha256 8b3fc06d8a7836e82896a9fd09a3b874dbfdd7f9eca9e7be63f70202630af783); cut and encoded 2026-10-20 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 34-117 at 24 fps, duplicate frames of the 60 fps file dropped first (decimate)), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/austerity_1949-outcome.mp4Seedance 2.0 (Dreamina); the Dreamina AI badge is kept, generated 2026-10-12 (promo shot A09, promo/demo2/clips/A09.mp4, not in the repository; sha256 79ab0b07145177d9899e1c39136e5e04c3f7ca8f0a310a7c905042fab1dc6cd2); cut and encoded 2026-10-20 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 10-93 at 24 fps, duplicate frames of the 60 fps file dropped first (decimate)), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changedCC0-1.0verified
unity/Assets/StreamingAssets/video/absorb_immigrants-outcome.mp4Veo 3.1 Fast (ElevenLabs), image-to-video from the demo 3 K04b still, 6 s, generated 2026-10-17 (promo shot K04b, the demo 3 v8 take t1, promo/demo3/clips-v8/K04b-t1.mp4, not in the repository; sha256 029968d2f57d61643ef3bcd10cfbb928a4648a0a95bbc88cb6e43767316da16a); cut and encoded 2026-10-24 by tools/encode_event_videos.py: the steadiest 3.5 s (frames 11-94 at 24 fps), 960x540, H.264 CRF 28, no audio, with no burned-in caption (owner ruling of 2026-10-14: no need to say they were created by AI); nothing else changed. Encoded file sha256 8c2c560b9c348420eada2a599be9c6213fb2a07f1fa9bb6e7f10cfc96a765cc2CC0-1.0verified
unity/Assets/Art/HexTiles/Props/*Higgsfield (higgsfield.ai, Ultra plan), made 19-20 October 2026 for Tal Heuberger's hex-tile map: a concept image per prop (Nano Banana Pro, or GPT Image 2.5 Flare for the scrub, tent, garrigue, packing house, crates and boulders), then Tripo H3.1 image to 3D on Higgsfield (standard or detailed, face limit set per tile budget). The 20 props the hex tiles draw: the Arab village's minaret and prickly pear; Jaffa's clock tower, sea minaret and belfry; the coastal scrub; the Bedouin tent; the Judean garrigue; the railway halt's station, packing house, crates, well and eucalyptus; the coastal ruins' arcades, boulders and landing stage; the village mill's mill, threshing floor, terrace wall and sycamore fig. Slimmed in Blender 4.4: welded along Tripo's UV seams, kept at Tripo's own face count (320 to 7,390 triangles), the tent rebaked to 1,842 triangles and the scrub and garrigue baked onto closed hulls; colour maps resized to 512 px, no normal maps. The prompts, job ids, credits, masters and per-prop records are kept outside the repository.CC-BY-NC-ND-4.0verified
unity/Assets/Art/Collection/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c02-townsman-v2/figure-c02-townsman-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c09-irregular-v2/figure-c09-irregular-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c13-nurse-v2/figure-c13-nurse-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-donkey-1948-v1/figure-donkey-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/haifa-port-city-v1/haifa-port-city-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1/jerusalem-stone-city-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/kibbutz-compound-v2/kibbutz-compound-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/maabara-camp-v1/maabara-camp-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/moshava-town-v1/moshava-town-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/nahalal-moshav-v1/nahalal-moshav-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/shikun-housing-v1/shikun-housing-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/stone-village-v1/stone-village-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/tel-aviv-white-city-v1/tel-aviv-white-city-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c01-arriving-man-v2/figure-c01-arriving-man-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c02-townsman-v2/figure-c02-townsman-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c03-smith-carpenter-v2/figure-c03-smith-carpenter-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c04-sabra-pioneer-v3/figure-c04-sabra-pioneer-v3-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c05-pioneer-veteran-v2/figure-c05-pioneer-veteran-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c06-young-recruit-v2/figure-c06-young-recruit-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c07-veteran-fighter-v2/figure-c07-veteran-fighter-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c08-arab-legion-v2/figure-c08-arab-legion-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c09-irregular-v2/figure-c09-irregular-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c10-woman-blue-dress-v2/figure-c10-woman-blue-dress-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c12f-palmach-scout-v2/figure-c12f-palmach-scout-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-c13-nurse-v2/figure-c13-nurse-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-donkey-1948-v1/figure-donkey-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-draught-horse-idle-1948-v2/figure-draught-horse-idle-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-dromedary-camel-1948-v1/figure-dromedary-camel-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-nubian-ibex-1948-v1/figure-nubian-ibex-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-sheep-idle-1948-v1/figure-sheep-idle-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-striped-hyena-1948-v1/figure-striped-hyena-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-c54-skymaster-1948-v2/figure-vehicle-c54-skymaster-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-canvas-lorry-1948-v2/figure-vehicle-canvas-lorry-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-citrus-truck-1948-v2/figure-vehicle-citrus-truck-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-farm-tractor-1948-v2/figure-vehicle-farm-tractor-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-horse-wagon-1948-v2/figure-vehicle-horse-wagon-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-intercity-bus-1948-v2/figure-vehicle-intercity-bus-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-napoleonchik-65mm-1948-v2/figure-vehicle-napoleonchik-65mm-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-sandwich-convoy-1948-v2/figure-vehicle-sandwich-convoy-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-vehicle-willys-jeep-1948-v2/figure-vehicle-willys-jeep-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/haifa-port-city-v1/haifa-port-city-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1/jerusalem-stone-city-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/kibbutz-compound-v2/kibbutz-compound-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/maabara-camp-v1/maabara-camp-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/moshava-town-v1/moshava-town-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/nahalal-moshav-v1/nahalal-moshav-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/shikun-housing-v1/shikun-housing-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/stone-village-v1/stone-village-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/tel-aviv-white-city-v1/tel-aviv-white-city-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-altalena-lst-1948-v2wl/vehicle-altalena-lst-1948-v2wl-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-fishing-boat-1948-v2wl/vehicle-fishing-boat-1948-v2wl-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-immigrant-steamer-1948-v2wl/vehicle-immigrant-steamer-1948-v2wl-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/vehicle-steam-locomotive-1948-v2/vehicle-steam-locomotive-1948-v2-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), paid Max plan, made 10-13 October 2026 from concept images generated in the same studio, by Tal Heuberger (PR #507 at 3ef0a7a5a36887aee7a24fd11ddf722507695f3c): the 31 non-building models of The 1948 Collection (12 people, 9 road and rail vehicles, 4 ships and aircraft, 6 animals), and its nine whole-town models (issue #663: tel-aviv-white-city-v1, jerusalem-stone-city-v1, haifa-port-city-v1, moshava-town-v1, nahalal-moshav-v1, kibbutz-compound-v2, stone-village-v1, maabara-camp-v1, shikun-housing-v1; byte-identical to the same files in #336). Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2, issue #664): a far mesh of at most 1,500 triangles (4,500 for vehicles, ships, aircraft and whole towns) and a near mesh of at most 8,000 per model, the near mesh keeping its rig and only the idle clip on the 13 models that have one, every other clip dropped (C05, which has no idle clip, has both static meshes posed at the first frame of his walk instead of his T-pose rest, issue #665); colour maps 1024 px resized to 512 px. The masters, #507's full-detail FBX files and the per-model records (prompts, task ids, credits) were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json.CC0-1.0verified
unity/Assets/Art/Collection/figure-arab-villager-v1/figure-arab-villager-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#200).CC0-1.0verified
unity/Assets/Art/Collection/figure-arab-villager-v1/figure-arab-villager-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#200).CC0-1.0verified
unity/Assets/Art/Collection/figure-builder-1950-v1/figure-builder-1950-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-builder-1950-v1/figure-builder-1950-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-elder-immigrant-v1/figure-elder-immigrant-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-elder-immigrant-v1/figure-elder-immigrant-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-immigrant-child-v1/figure-immigrant-child-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-immigrant-child-v1/figure-immigrant-child-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-immigrant-woman-v1/figure-immigrant-woman-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-immigrant-woman-v1/figure-immigrant-woman-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-kibbutz-woman-v1/figure-kibbutz-woman-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-soldier-1948-v1/figure-soldier-1948-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, both static, as #336 ships this figure with no rig; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#665).CC0-1.0verified
unity/Assets/Art/Collection/figure-soldier-1948-v1/figure-soldier-1948-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, both static, as #336 ships this figure with no rig; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#665).CC0-1.0verified
unity/Assets/Art/Collection/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-yemenite-immigrant-v1/figure-yemenite-immigrant-v1-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. One of the eight figures of issue #708. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#666).CC0-1.0verified
unity/Assets/Art/Collection/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. The pioneer farmer of issue #886. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; his far mesh stands at the idle clip's first frame, not in his T-pose rest; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#886, #666).CC0-1.0verified
unity/Assets/Art/Collection/figure-pioneer-farmer-v1-tpose/figure-pioneer-farmer-v1-tpose-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. The pioneer farmer of issue #886. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's people: a far mesh of at most 1,500 triangles and a near mesh of at most 8,000, the near mesh keeping its rig and only its idle clip, every other clip dropped; his far mesh stands at the idle clip's first frame, not in his T-pose rest; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#886, #666).CC0-1.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance-far.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. The Jerusalem 3denhance variant of issue #886: a second take on the town, an extra beside #507's jerusalem-stone-city-v1, not a replacement. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's whole-town models: a far mesh of at most 4,500 triangles and a near mesh of at most 8,000, both static; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#886, #659).CC0-1.0verified
unity/Assets/Art/Collection/jerusalem-stone-city-v1-3denhance/jerusalem-stone-city-v1-3denhance-near.fbxHistorical slim-derivative record (retained files only; current full-original provenance is docs/original-models.json): Tripo Studio (tripo3d.ai), Smart Mesh P2.0, paid plan, made 11 October 2026 from an AI-generated concept image (not in the repository), by Tal Heuberger; offered only in PR #336 at 1a5482a5864e812c1f5afdf0b31464ac92cbc7fa, whose docs/command-models.json records the generator, date and plan. The Jerusalem 3denhance variant of issue #886: a second take on the town, an extra beside #507's jerusalem-stone-city-v1, not a replacement. Slimmed for the repository by tools/slim_collection.py (Blender 5.2.2) with the settings of the 1948 Collection's whole-town models: a far mesh of at most 4,500 triangles and a near mesh of at most 8,000, both static; colour map 2048 px resized to 512 px. #336's full-detail FBX files were kept outside the repository at the time of the historical import; current originals and their raw/shipped hashes are now recorded in docs/original-models.json. Imported, not yet placed (#886, #659).CC0-1.0verified
unity/Assets/StreamingAssets/advisors/opening.greeting.mp4Made 24 Oct 2026 from the official prime-minister portrait of David Ben-Gurion, 16 April 1951, Israeli Government Press Office, National Photo Collection D683-095, PD-Israel (https://commons.wikimedia.org/wiki/File:Prime_minister_David_Ben-Gurion,_1951.jpg, SHA-1 789ba6fc68d95c00aebbedf2358ec63728b223bc), tinted and painted locally and placed on an AI-generated empty office plate (ElevenLabs gpt-image-2.5-sunburst, from two 1949 office photographs), then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 11 s, silent, calm prompt) and Sync 3 lip-sync on the new ElevenLabs account. Lip-synced to opening.greeting.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/ben-gurion/elevenlabs/en/opening.greeting.en.picture.mp4 (not in the repository), copied byte for byte: 326866 B, sha256 ece5e87d1d4c9a250919d5d11cb300dfa75cd5b53a7c87db51cd38453b5757cbPublic-Domainverified
unity/Assets/StreamingAssets/advisors/opening.greeting.en.wavSynthetic voice, made 24 Oct 2026: ElevenLabs Instant Voice Clone 'Ben-Gurion (Statecraft, synthetic)' (old account, private), eleven_v3, stability 0.0, similarity 0.9, speaker boost, from 150 s of the Israel State Archives recording ISA-Collections-Recordings-00113hj (14 May 1948, Ralph Hellinger), cleaned with ElevenLabs Voice Isolator; take v3-creative decoded to 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/ben-gurion/voice/en/opening.greeting.en.BEST.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.72 s, 1029198 B, sha256 998ae8d75d9d858d2dccbec18cbd55effbe524bf48981e810524ea58cfc838f9Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/opening.attention.mp4Made 24 Oct 2026 from the official prime-minister portrait of David Ben-Gurion, 16 April 1951, Israeli Government Press Office, National Photo Collection D683-095, PD-Israel (https://commons.wikimedia.org/wiki/File:Prime_minister_David_Ben-Gurion,_1951.jpg, SHA-1 789ba6fc68d95c00aebbedf2358ec63728b223bc), tinted and painted locally and placed on an AI-generated empty office plate (ElevenLabs gpt-image-2.5-sunburst, from two 1949 office photographs), then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 11 s, silent, calm prompt) and Sync 3 lip-sync on the new ElevenLabs account. Lip-synced to opening.attention.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/ben-gurion/elevenlabs/en/opening.attention.fix1.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 318676 B, sha256 2159098bf929e1de33b32a4e2b52428028fbabf7d3f4a79484ba0d47020c0286Public-Domainverified
unity/Assets/StreamingAssets/advisors/opening.attention.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-49s from the Israel State Archives recording ISA-Collections-Recordings-00113hj (14 May 1948, Ralph Hellinger), temperature 0.7, top_p 0.7, take t1, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/ben-gurion/voice/en/lines/opening.attention.fix1.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.31 s, 989838 B, sha256 3876923a47ba5e83791aebf47663f95c050d3fc7ac8e0d4c6fd0df73247e194aIsrael State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/opening.move.mp4Made 24 Oct 2026 from the Moshe Dayan, 9 December 1953, Benno Rothenberg / Meitar Collection / National Library of Israel / The Pritzker Family National Photography Collection / CC BY 4.0, NLI 997008136641805171 (https://commons.wikimedia.org/wiki/File:Moshe_Dayan_(997008136641805171).jpg, SHA-1 528136cfd77ddb000cb1e8b5a2a41316c257d114), flipped to put the patch on his left eye (the published scan is mirrored), colorized on Dreamina (Seedream 5.0 Pro; the ribbon colours are a guess), cropped 16:9 so Dreamina's AI badge is out of frame, then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 12 s, silent) and Sync 3 lip-sync. Lip-synced to opening.move.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/dayan/elevenlabs/en/opening.move.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 460530 B, sha256 ff12759a447751bb95a3b10e95ccdbc5114af680e835b2422019abb67b97b543CC-BY-4.0verified
unity/Assets/StreamingAssets/advisors/opening.move.en.wavSynthetic voice, made 24 Oct 2026: ElevenLabs Instant Voice Clone 'Moshe Dayan (Statecraft, synthetic)' (private), eleven_multilingual_v2, stability 0.35, similarity 0.95, style 0.25, from 93 s of Dayan speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned with ElevenLabs Voice Isolator; decoded to 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/dayan/voice/en/opening.move.en.BEST.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 11.471 s, 1101262 B, sha256 96b28044809a714bf6225d3165643d89d0b5143fae77333be2d42b9260896915Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/opening.city.mp4Made 24 Oct 2026 from the Golda Meyerson with the children of Kibbutz Shefayim, 24 July 1950, Theodore (Teddy) Brauner, Government Press Office, National Photo Collection D703-086, PD-Israel (https://commons.wikimedia.org/wiki/File:Golda_Meir_with_children_of_Kibbutz_Shfayim.jpg, SHA-1 4b1ebeb78ee90e03ff0315c91b81431bcd077cbb), colorized on Dreamina (Seedream 5.0 Pro, colour only; luminance kept from the original), cropped to box (850,160,2150,891) (owner: 'B: medium'), the crop itself the start frame, nothing painted out (v4/crop-B-medium-1920x1080.png, SHA-1 7404183f4134e26ee13f1aaeec39133d938837d5). ElevenLabs Kling 3.0 Pro image-to-video and Sync 3 lip-sync; the raw Sync 3 output, no composite (owner: 'A, raw', 24 Oct 2026, about 14:10 IDT): the whole frame is animated, so the camera pushes in and pans, the flag waves and the people around her change expression. Lip-synced to opening.city.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/golda/elevenlabs/en/opening.city.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 868746 B, sha256 2d674688c106e098ac708bab9a7a4bebfa6341aec86ec9f76c00263e02a373a1Public-Domainverified
unity/Assets/StreamingAssets/advisors/opening.city.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-38s from Golda Meir speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned locally with Demucs, temperature 0.6, top_p 0.7; decoded to 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/golda/voice/en/opening.city.en.fish.BEST.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.17 s, 976432 B, sha256 52d515b02782401d85e152f626b52648cba093dd99736e18eff6775f25baeed6Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/opening.training.mp4Made 24 Oct 2026 from the Golda Meyerson with the children of Kibbutz Shefayim, 24 July 1950, Theodore (Teddy) Brauner, Government Press Office, National Photo Collection D703-086, PD-Israel (https://commons.wikimedia.org/wiki/File:Golda_Meir_with_children_of_Kibbutz_Shfayim.jpg, SHA-1 4b1ebeb78ee90e03ff0315c91b81431bcd077cbb), colorized on Dreamina (Seedream 5.0 Pro, colour only; luminance kept from the original), cropped to box (850,160,2150,891) (owner: 'B: medium'), the crop itself the start frame, nothing painted out (v4/crop-B-medium-1920x1080.png, SHA-1 7404183f4134e26ee13f1aaeec39133d938837d5). ElevenLabs Kling 3.0 Pro image-to-video and Sync 3 lip-sync; the raw Sync 3 output, no composite (owner: 'A, raw', 24 Oct 2026, about 14:10 IDT): the whole frame is animated, so the camera pushes in and pans, the flag waves and the people around her change expression. Lip-synced to opening.training.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/golda/elevenlabs/en/opening.training.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 917026 B, sha256 2ff3f30f0614b16d0e0aa586f9d11b18a7f9d5df02c419cca57b71cd2512f39ePublic-Domainverified
unity/Assets/StreamingAssets/advisors/opening.training.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-38s from Golda Meir speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned locally with Demucs, temperature 0.6, top_p 0.7, take t2, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/golda/voice/en/lines/opening.training.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.79 s, 1035918 B, sha256 e70555ae270e47203ed9a73ac08c9d74c5a2755eac41540f35f7de7f0de58941Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/opening.event.mp4Made 24 Oct 2026 from the official prime-minister portrait of David Ben-Gurion, 16 April 1951, Israeli Government Press Office, National Photo Collection D683-095, PD-Israel (https://commons.wikimedia.org/wiki/File:Prime_minister_David_Ben-Gurion,_1951.jpg, SHA-1 789ba6fc68d95c00aebbedf2358ec63728b223bc), tinted and painted locally and placed on an AI-generated empty office plate (ElevenLabs gpt-image-2.5-sunburst, from two 1949 office photographs), then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 11 s, silent, calm prompt) and Sync 3 lip-sync on the second ElevenLabs account (the same Kling clip as opening.greeting and opening.attention). Lip-synced to opening.event.en.wav. Game encode of the voiced master talking-v3/ben-gurion/elevenlabs/en/opening.event.fix1.en.1080p-with-voice.mp4 (not in the repository; 1920x1080, 24 fps, 264 frames, sha256 dca6073fe8e10db791cdb2401b19a51e3983ac131c7fd33b13fbe6de1765abf5), made 24 Oct 2026 with ffmpeg 9.0.1 by the finish_en.sh picture recipe (scale 960x540 lanczos, 24 fps, all 264 frames, H.264 High CRF 28 preset slow, yuv420p, GOP 48, no audio, faststart, no metadata; the tools/encode_event_videos.py FFMPEG_VIDEO profile, problems() clean): 335670 B, sha256 c0bc7885d759ba6e04e272afd7f3df25d42a235cd18ca7e61f88debfe9c052e5Public-Domainverified
unity/Assets/StreamingAssets/advisors/opening.event.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-49s from the Israel State Archives recording ISA-Collections-Recordings-00113hj (14 May 1948, Ralph Hellinger), temperature 0.7, top_p 0.7, take t1 of opening.event.fix1, its sentence pause shortened from 0.944 s to 0.400 s (source opening.event.fix1.48k.wav, sha256 8063aed4cb4725524cc63d9910589d8512f6c0fd5f94e7d54ec7c45cdf790998: 0.544 s of silence cut at 5.098-5.632 s with a 10 ms equal-power crossfade; everything else bit-identical) so the voice fits the 11.04 s Kling clip, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/ben-gurion/voice/en/lines/opening.event.fix1.trimpause.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.966 s, 1052780 B, sha256 aca31c524aedeee3dfe5470d02c820d39ad54b59811290ee13ffd39bc69babb3Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/dayan.city_at_risk.mp4Made 24 Oct 2026 from the Moshe Dayan, 9 December 1953, Benno Rothenberg / Meitar Collection / National Library of Israel / The Pritzker Family National Photography Collection / CC BY 4.0, NLI 997008136641805171 (https://commons.wikimedia.org/wiki/File:Moshe_Dayan_(997008136641805171).jpg, SHA-1 528136cfd77ddb000cb1e8b5a2a41316c257d114), flipped to put the patch on his left eye (the published scan is mirrored), colorized on Dreamina (Seedream 5.0 Pro; the ribbon colours are a guess), cropped 16:9 so Dreamina's AI badge is out of frame, then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 12 s, silent) and Sync 3 lip-sync. Lip-synced to dayan.city_at_risk.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/dayan/elevenlabs/en/warning.city_under_attack.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 427210 B, sha256 0c651a6ad632a150fd1576daa5b09727f1c972d754fbfa270e29bb85ab86726cCC-BY-4.0verified
unity/Assets/StreamingAssets/advisors/dayan.city_at_risk.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-B-15s from Dayan speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned with ElevenLabs Voice Isolator, temperature 0.7, top_p 0.7, take t1, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/dayan/voice/en/lines/warning.city_under_attack.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 10.35 s, 993678 B, sha256 d33e0251ab0cabd2f147f3cf294b00ea770d0467de2ed6ce2b512a2591d707b9Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/dayan.defeat_war.mp4Made 24 Oct 2026 from the Moshe Dayan, 9 December 1953, Benno Rothenberg / Meitar Collection / National Library of Israel / The Pritzker Family National Photography Collection / CC BY 4.0, NLI 997008136641805171 (https://commons.wikimedia.org/wiki/File:Moshe_Dayan_(997008136641805171).jpg, SHA-1 528136cfd77ddb000cb1e8b5a2a41316c257d114), flipped to put the patch on his left eye (the published scan is mirrored), colorized on Dreamina (Seedream 5.0 Pro; the ribbon colours are a guess), cropped 16:9 so Dreamina's AI badge is out of frame, then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 12 s, silent) and Sync 3 lip-sync. Lip-synced to dayan.defeat_war.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/dayan/elevenlabs/en/warning.city_held_defeat.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 373231 B, sha256 a6b47714cc7d187796f2d49dd84bb41b28289f5ae0cf9e85a8cac9b82723b83fCC-BY-4.0verified
unity/Assets/StreamingAssets/advisors/dayan.defeat_war.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-B-15s from Dayan speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned with ElevenLabs Voice Isolator, temperature 0.7, top_p 0.7, take t1, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/dayan/voice/en/lines/warning.city_held_defeat.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 9.35 s, 897678 B, sha256 1946a5818361a2c1e4ce6dadc9eecb11098ee853c37bebe5db641db67dc8d8c0Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/dayan.arms_out.mp4Made 24 Oct 2026 from the Moshe Dayan, 9 December 1953, Benno Rothenberg / Meitar Collection / National Library of Israel / The Pritzker Family National Photography Collection / CC BY 4.0, NLI 997008136641805171 (https://commons.wikimedia.org/wiki/File:Moshe_Dayan_(997008136641805171).jpg, SHA-1 528136cfd77ddb000cb1e8b5a2a41316c257d114), flipped to put the patch on his left eye (the published scan is mirrored), colorized on Dreamina (Seedream 5.0 Pro; the ribbon colours are a guess), cropped 16:9 so Dreamina's AI badge is out of frame, then ElevenLabs Kling 3.0 Pro image-to-video (1080p, 12 s, silent) and Sync 3 lip-sync. Lip-synced to dayan.arms_out.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/dayan/elevenlabs/en/teach.arms.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 452873 B, sha256 b73800378d42b68d3b86bd907d52b46085f04084f5352c8ad0268955064ba3c9CC-BY-4.0verified
unity/Assets/StreamingAssets/advisors/dayan.arms_out.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-B-15s from Dayan speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned with ElevenLabs Voice Isolator, temperature 0.7, top_p 0.7, take t1, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/dayan/voice/en/lines/teach.arms.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 11.05 s, 1060878 B, sha256 fb6c0e36c4c64d69b03c851b804043f30c81bc7514a7df6788484fa9c77b92b3Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/meyerson.exhausted.mp4Made 24 Oct 2026 from the Golda Meyerson with the children of Kibbutz Shefayim, 24 July 1950, Theodore (Teddy) Brauner, Government Press Office, National Photo Collection D703-086, PD-Israel (https://commons.wikimedia.org/wiki/File:Golda_Meir_with_children_of_Kibbutz_Shfayim.jpg, SHA-1 4b1ebeb78ee90e03ff0315c91b81431bcd077cbb), colorized on Dreamina (Seedream 5.0 Pro, colour only; luminance kept from the original), cropped to box (850,160,2150,891) (owner: 'B: medium'), the crop itself the start frame, nothing painted out (v4/crop-B-medium-1920x1080.png, SHA-1 7404183f4134e26ee13f1aaeec39133d938837d5). ElevenLabs Kling 3.0 Pro image-to-video and Sync 3 lip-sync; the raw Sync 3 output, no composite (owner: 'A, raw', 24 Oct 2026, about 14:10 IDT): the whole frame is animated, so the camera pushes in and pans, the flag waves and the people around her change expression. Lip-synced to meyerson.exhausted.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/golda/elevenlabs/en/warning.economic_defeat_countdown.fix1.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 719644 B, sha256 703bef44234a416086f0005bcf23639b18bc1543950330c8a61700e2bc11ee7aPublic-Domainverified
unity/Assets/StreamingAssets/advisors/meyerson.exhausted.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-38s from Golda Meir speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned locally with Demucs, temperature 0.6, top_p 0.7, take t2, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/golda/voice/en/lines/warning.economic_defeat_countdown.fix1.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 8.29 s, 795918 B, sha256 74216295867ca7209bb502d668a216d884879881216e318d8014b4b94f7617f8Israel State Archives terms of useverified
unity/Assets/StreamingAssets/advisors/meyerson.debt_ceiling.mp4Made 24 Oct 2026 from the Golda Meyerson with the children of Kibbutz Shefayim, 24 July 1950, Theodore (Teddy) Brauner, Government Press Office, National Photo Collection D703-086, PD-Israel (https://commons.wikimedia.org/wiki/File:Golda_Meir_with_children_of_Kibbutz_Shfayim.jpg, SHA-1 4b1ebeb78ee90e03ff0315c91b81431bcd077cbb), colorized on Dreamina (Seedream 5.0 Pro, colour only; luminance kept from the original), cropped to box (850,160,2150,891) (owner: 'B: medium'), the crop itself the start frame, nothing painted out (v4/crop-B-medium-1920x1080.png, SHA-1 7404183f4134e26ee13f1aaeec39133d938837d5). ElevenLabs Kling 3.0 Pro image-to-video and Sync 3 lip-sync; the raw Sync 3 output, no composite (owner: 'A, raw', 24 Oct 2026, about 14:10 IDT): the whole frame is animated, so the camera pushes in and pans, the flag waves and the people around her change expression. Lip-synced to meyerson.debt_ceiling.en.wav. Game encode 960x540, 24 fps, H.264 High CRF 28, no audio, faststart (tools/encode_event_videos.py FFMPEG_VIDEO; problems() clean). Source file talking-v3/golda/elevenlabs/en/warning.debt_ceiling.en.picture-960x540.mp4 (not in the repository), copied byte for byte: 731691 B, sha256 e7b8d681aef6a81b95bcf87eec8b39361e44b40b7d9c9a8a8142a73b582aeed2Public-Domainverified
unity/Assets/StreamingAssets/advisors/meyerson.debt_ceiling.en.wavSynthetic voice, made 24 Oct 2026: Fish Audio s2.1-pro-free zero-shot, reference ref-A-38s from Golda Meir speaking English in the Israel State Archives film ISA-Collections-MiscFilms-0010ouo (c. 1969-70), cleaned locally with Demucs, temperature 0.6, top_p 0.7, take t2, trimmed and loudness-normalised to -17 LUFS, 48 kHz mono PCM. The exact WAV the Sync 3 lip-sync used (cross-correlation 1.000 at 0 ms with the clip's voiced master): talking-v3/golda/voice/en/lines/warning.debt_ceiling.48k.wav (not in the repository), copied byte for byte, 16-bit PCM 48 kHz mono, 8.43 s, 809358 B, sha256 ae85acc61d5f19b113d38def72a5cfddf9a29f8c90177f29ecc163c3f1c858bfIsrael State Archives terms of useverified

ASSETS.yaml · docs/ai-disclosure.md